Correction: They spread it out over 4 Sneak Peeks... *cries*
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I just wanna use the king and queen in wars even while upgrading. :(
It's rare for me to get as immersed in a video game as I have been with this one, a mobile app no less. I think their sales figures and the activity of their facebook, twitter, and forum sites suggest that they're doing a pretty good job at keeping the game entertaining to the vast majority of rheir players. I don't agree with every feature, change, or nerf that rolls out but you seem to have some pretty lofty and entitled expectations of them.
Personally I think some version of Mastermind's quests are inevitable, just like some version of clan wars was only a matter of time. The challenges of developing and implementing these types of improvements must be immense. I'm inclined to reserve judgment and give them some time.
Vey keen observation. At TH6 it is the goto raid for destroying bases. Now it will be even more powerful, even againt TH7's with only 2 AD's.
I dont think this is even needed because TH9's in my clan still share replays of smashing bases with Giants and healers. If you want to smash instead of BARCH I think it is still a currently available alternative
If mines dont hit healers you can believe you will start to see them more in clan wars, and until you get xbows there will be nothing you can do about a giant healer raid.
NOT A FAN of this one feature
Anyone else feel like they should just close the the Ideas and future request forum? I don't think I saw a single post about a level 13 cannon. Pretty sure there's TONS of well developed ideas and the only thing you guys add in months is a level 13 cannon and some new clan stuff. Not fixing the xbow glitch, or actually giving us useful stuff.
Peak 2; nothing special but handy.
Fixing CC deployment in decorations however is very welcome. One of those small bugs which is a nuisance.
OoooooOOOoooOOOooooohhh
That lvl13 cannon looks mighty fine xD