Remove 12 hour shield for lost Town Hall!
Leaving the Town Hall unprotected provides an easy and free shield. At the cost of only a few lost trophies, your precious resources are safe for 12 hours. I feel this takes a lot of fun from the game. The main problem here, for me, is that it is such a great advantage in the game to lose on purpose, which makes the game a bit pointless in my opinion. It just feels wrong.
Also, getting a 12h shield by giving away the TH is just too easy, in my opinion. You SHOULD get raided, and raid right back, that's what the game is all about. I mean, if this game is not about protecting your base, and crushing others, what is it about? Yes, you get that in wars too, but should only the wars count? Is this game all about building a great war base? For me, it is not!
Trophies have no concrete value in the game, like resources do. I like to fight for trophies anyway, mostly to show off a beautiful league badge, and get large league bonuses. But the free shield outweighs this, so I have left my TH unprotected most of the time.
I think removing the free TH shield would be a vast improvement to the game. There would be no benefit to leave the TH outside, to lose on purpose. I do not propose more incentives to protect the trophies, I'm not trying to force people to protect something they don't want to protect, I just propose to remove an incentive to lose on purpose.
But you should not lose too much resources either, you need to be able to save up for the big upgrades, so one needs to find a balance here. This game would be impossible without any shield. If the possibility to get the easy 12h shield from the TH is removed, maybe the 40% limit to get a shield should be reduced to 30%, so you don't risk losing a lot of loot twice in a row? (I mean, you could lose quite a lot at 39%...) Maybe some other adjustments could or should be made as well or in stead? Bonus for succesful defense? Cheaper upgrades? Increased output from collectors? Less loot available? I don't know. It's a complicated game, with many factors to consider...
(This post is a modified version of the idea I posted in the thread: http://forum.supercell.net/showthrea...-shield-for-TH)
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FAQ:
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Q1:
Even if I did not get a shield from my TH, why would I (or anyone) care to protect it?
A:
If you did not protect your TH, attackers would not risk anything by attacking you, but get some easy trophies and league bonus, and maybe some loot. But you would not get a shield, so you would get raided over and over again. You would lose tons of trophies, your collectors would get emptied, and sooner or later, someone would probably go for your storages, if they are tempting enough. In this way, you could lose a lot in a single night. You could go to bed in the champions league, and wake up in the Bronze league, where you hardly get any league bonus for attacks, and would struggle to find a worthy target to loot. And you probably would not meet the trophy requirement for any decent clan.
I would not risk that.
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Q2:
If the TH did not give a shield, wouldn't there just be an abundance of THs to snipe for the league bonus?
A:
First of all, I believe few people would not protect their TH. (See above.) Second, free THs would fall so fast in the league system that soon there would be no league bonus to snipe them.
(However, it might create an abundance of free trophies for really low ranked players. Might be a problem?)
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Q3:
If I did not care about trophies, or actually wanted to lose some trophies to avoid having too tough opponents, wouldn't it still be a good idea to leave my TH unprotected, and protect my resources in stead?
A:
I totally agree that it is not always good to be in a too high league. If you did not get any shield from your TH, it would still be as easy as ever to lose trophies, if that's what you want. Of course, you could just lose some attacks, as before. You could even leave your TH out for a while, but if you left it out for a long time, you could lose a lot. (See Q1.)
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Q4:
With this change, everyone would build hybrid or trophy-push bases, wouldn't this limit play-styles?
A:
Well, I guess it would. But I would hardly call leaving the TH unprotected a play style. To me, it is more like avoiding to play the game. But I understand and respect it if you disagree! :)
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think about the villagers please
The reason you get a 12hour shield for destroying TH is because your villagers hide in TH.
As soon as TH is destroyed your villagers are burried under the rubble.
They need to be rescued and need medical attention and time to deal with the trauma of being buried alive.
I dont think you will continue your daily life when your roof collapsed on you,