If you actually read the post it will save everyone time.
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Healer healing a goblin while everyone else dies.
A screwed up healer in one of my attacks-
Healer-Hey archers!Let me give you a heal!
Archer-We don't need that we are full health and nothing's shooting at us.Heal those Giants 6 tiles away instead.
Healer-Nah.They are mortals doomed to die anyway.
Chief-You damned pile of ♥♥♥♥!Why did you not heal those Giants you piece of <censored>!
Lern to healer. :p
Healers have a limited "sight radius". If the giants walk away from that limited radius the healers will ignore them. Now, if the healer was healing the giants from the start, then it would be hard for her to switch over to the archers.
Unless the giants stop taking damage and go up to full health, in that case she may switch over to a group of archers if the archers take damage.
So? :confused: Dead troops have zero effect on the healer's AI. Only damaged troops attract her attention, unless there are no damaged troops nearby on which case she will just heal the nearest target.
If you drop the giants first, then drop a bunch of archers behind them, then drop the healer, the nearest troop will be the archers. If the giants are too far, then the healer wont "see them" and thus keep healing the archers.
If you want your healer to lock onto the giants then drop her right after the giants are down. Simple as that.