Troops That Don't Die In Battle Should Return to Your Camps
Troops That Don't Die In Battle Should Return to Your Camps:
For a long time I have been thinking that if your troops that don't die in battle should be "recycled" and returned to your army camps, not unlike super cell's game Boom Beach. Now, the troop return policy wouldn't have to be the same as Boom Beach's.
- The troops wouldn't return to the camps unless they had, let's say, 50% of their health remaining
- The troops that could return wouldn't return unless you payed for, let's say, half of their total training cost. (Possible return button on loot and troops used page)
- Troops could return to hospital where it takes, let's say, 1/4 the traing time to retrain or "revive" the troops that qualify(see above) for revival.
- The troops that were in your clan castle would not return.
- The troops used in war that still had the required percentage of hit points would not return. (So the war environment stays the same)
- The troops, not like Boom Beach, could come back with their health remaining and not full health. (This may help with people over abusing the power to bring back troops.
Thanks for reading. Comment any changes you would like to see. Make this thread heard.
Hmmm, I (key word, I) Don't see any problems with it . . . . . or at least, yet
I actually find this idea pretty interesting.
You mentioned that instead of the past ideas, where the troops would just simply come back, you would have to pay half or stuff like that.
As long as there is no flaws with it (like silver being swarmed with dragons) then I support!