If lv 5 healers can heal under inferno tower effect? like a 50% of the healing to troop under inferno tower effect?
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If lv 5 healers can heal under inferno tower effect? like a 50% of the healing to troop under inferno tower effect?
Just make healer a ground troop. Air troop makes no sense, it doesn't even heal air units.
Make her ground troop that can jump walls, on a unicorn or some weird animal
Minions are undetectable to seeking air mines becauz the air mine is single target and not area splash like the air bomb......so they would just kill one minion ( seeking air mine) supercell knows that would be annoying for the defender.
and if u have problem with the air mines just make 2 or more healers
and honestly, I dont think any th10 still uses healers
mostly they use balloonions(Balloons and minions),GoWiPe( Golems,Wizards,P.E.K.K.A) and GoWiWi ( Its not so used but some of them use it , Golems,Wizards,Witches
The healer died when they brought out the air bombs and air mines. I think supercell have tried to revive her a little by increasing her health but it hasn't worked and it seems ridiculous to have such a frail looking troop being able to take so much damage.
Definitely believe she needs "rebranding". Cut her health down and make her ground troop - she has legs for crying out loud surely they could spin a story of how the healer has evolved a sense of self preservation. And if it's too effective, they could create some anti healer traps.
I'm Th8 and still use giant-healer + Barch to farm, esp vs th6/7s as healers become far less viable vs th8+
10 housing space would be really good imho - and shorter training time would be extra sweet, so easier to train 2+ healers.
Re air mines - it would be great if the protective "bubble" around the healer could absorb one SAM. It would fit with appearance/fluff, and would keep healers viable longer.
I play a CoC clone where healers are ground troops, and giant-healer pwn top level bases.
Healer healing a single goblin while everything else dies.Grh.I have experienced this before.The Healer was healing my archers,who are actually full health and are not getting shot at.Meanwhile 6 of my Giants that are 6 tiles away were punching a wall trying to reach a WT and their health is going down but the healer is doing nothing.She is just healing archers who don't even need it.