I like the idea a lot...
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I like the idea a lot...
Bump bump bunp
Aye..it's already popular. It's best to be configured with
Wow, I like how you added the mechanic details!
All goblins would massacre.
Wow very nice idea :D gj thinking this one up :D
This is a truly glorious concept! But I have a question (not sure if it has been answered already)... Since I believe this will be a clan wide participation thing (maybe Im wrong) wouldn't clan chat be somewhat inefficient for this sort of thing? Unless there's a more efficient way to communicate at least in battle it would be quite difficult to coordinate all the participating members in each clan...
1. Clans only clash(battle) if both clans leaders agree to it or if the combined levels of the challengeing clan is <30 levels higher than the defending clan.
2. The battle would take place on a big field with some random obstacles (obstacles might add cover so the opposing clan can't see ur troops that r hidden in ambush behind it) in it to add more stratigy. Each clan would have 3 bases or flags the the other clan has to capture in order to win. One of the 3 would be your main flag and they could not capture that until they captured the other two.
3. Everyone in ur clan could spawn troops. U can only spawn troops at the main flag.when u spawn troops u spawn them into a group all units in a group change modes(will explain) together When u spawn a group u would put them in one of 3 modes, attack, defense, travel.
In attack mode u would be attacking enemy flags or enemy troops that r in defense mode. U chose witch one they attack by taping it.
Troops in defense mode would intercept troops attacking ur flag and kill them u would tap an area of the map an ur troops would go there intercepting troops within a certain range (different types of troops could see different distances. But if one troop in a group saw the enemy they all would go attack it.) troops in defense mode could use obstacles as cover as mentioned Above.
Troops in travel mode just travel from flag to flag. U may only spawn troops from ur main flag but if u have troops travel to other flags they can stay there (kinda like a clan castle). When the flag is attacked the troops come out to defend it (like a clan castle). Enemy flags once destroyed become yours and u can travel to them. But troops in travel mode can be attacked and CAN'T fight back.
U can change ur troops mode at any time except when in travel mode. With travel mode u must wait out the travel before a change can be made.
4.the battle goes on for 1 week or until all 3 of one sides flags r captured. If no one captures the other teams flags or both teams capture the same amount of flags after 1 week it ends in a draw and no one loses anything except the troops they used. But if one clan captures one more flags they win and gain lots of trophies and reasorses. But if u lose u lose trophies and reasorses. Clans would be put into groups of about 40-50 clans (these groups would be put together by trying to put clans that r good with other good clans and bad ones with other bad ones). clans would gain "power" for wining clashes and the top 3 clans in each group would get some gems!
Thanks for at least reading all this!