Hide traps and teslas from war spectators. Their scouting view should be the same as the view the enemy would see when scouting. This would prevent CW spying.
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Hide traps and teslas from war spectators. Their scouting view should be the same as the view the enemy would see when scouting. This would prevent CW spying.
or just close the clan when you're warring or at least change it to invite only
the solution is there, you're just not using it
Spying is not 'something that needs a solution'. Its a built in part of the war and the clans job to fight on that level too.
Hiding traps is possible by the player by just having them in the wrong places in a decoy base they show on prep day.
Or just do what Jomar said.
Are there spies in real war? Yes! Problem solved
They have better ways to crack your base then a spy lol
I still can't see a problem with war spies.
Most of what Im going to say was most likely said before:
1.) Dont like spying? Close your clan while you are at war
2.) Spying is a real tactic
3.) Not something SC (or SEE) needs to be bothered with
4.) Its the Clan being spied on fault for letting them in randomly
I'd have to disagree. I see nowhere in-game saying that exploiting the join clan feature is a recommended way to spy, or mention any kind of spying for that matter. Closing the clan blocks us from passive recruiting, since no one can join when closed, which would be more than half the week since we war twice a week. So far clan members aren't all used to looking for spies, assuming they don't use an alt account not part of the enemy clan, so screening invite requests isn't doable yet, and not from lack of brains. And if it is so uncommon, why are people acting like it is common and close up thier clans?
It would not be hard for SC to just code it so when you have a war cool down timer to not be able to view traps and CC troops.
The current countermeasures maybe good for you guys, but not for everyone, and a fix is likely just a few lines of code, so bothering SC and giving them such a hassle is a moot point. They get more of a hassle over more common issues they deal with daily, than over some simple fix that really is almost a no-brainer to add in.
I agree with you (I know, this is a new thing for both of us :rolleyes:). I think spying is just pathetic. However, the fix you mention won't fix the problem as a clan will just send a war spectator to spy (they won't have a war cool down timer going on). I brought up the spying issue weeks ago and got blasted for it. Possibly members designated as 'New' won't be able to see the war page? Not really sure of an effective remedy, which is the main reason I dropped this topic.
The only reason it annoys me (other than it being sneaky and cowardly) is the effect it has on casual recruiting, like you mentioned. Our clan is closed 4/7 days a week due to this issue. It's a good thing our clan usually hovers between 45-48 members, but not all clans are that lucky and this can really hurt their recruitment efforts.
oh right. Guess they wouldn't have the cooldown war timer. Duh :B
But yeah, somekind of simple, already existing, stat on an account relating to war is all that is needed for a new simple function to use to check if a person can view inside war info. That's basicly what I was getting at. Obviously, I don't code for SC, :p but anyone that does work on the clan war feature would be able to raddle off most of those account variables off the top of their head.
Close the clan during wars, like any other sensible person.
i found spying a good thing because it war more realistic since u can send spy in real wars
Look, the spying thing right now is technically an exploit. An annoying low priority exploit, but still one nonetheless.
Spying is not mentioned as a thing you can do in-game anywhere in the CoC app. If it was, I wouldn't be here @#$%&#ing about it :p
So unless the minor exploit is fixed, I'll be advocating it to be fixed. If later spying had it's own mechanics in-game, GREAT! Might be fun! So until then, I'm going to say it isn't right with how it is currently done.
Really should post something in the Bugs forum, since this forum really isn't for this kind of topic.
They already did put in game tools for dealing with spies. Clan closing and the base editor. You are free to use either or both of those how you see fit. or use neither and just get over it is a third option.
Its amazing all these posts from guys that talk like spying is some sort of high priority issue when its not high enough priority to them to try using any of their own effort to deal with.
There are spies in war, but people can also capture, rob, and kill spies. I propose that we be able to hold players captive, loot them, and then destroy their account so that they can't use it again
Here's an even simpler one: Don't let people from the other clan into yours!
How many times are people going to give the same old 'advice', as of the 12th or 13th (or whatever) time will somehow have a different result.
Read further. Basicly use some kind of variable or bit of info on the player's account that will tell the simple function to not let any new person in the clan to be able to see traps and cc troops.
Redesign your base so that your cc cant be pulled, and put your traps inside your base deeper. Even if they spy it won't make a difference.
th is meant to be the heart of the village right? yet ppl put it out side for easy shield
lighting spells r meant to be used to destroy defenses and troops yet ppl use it to zap
clan war r meant to be a fight for fun not loot yet theres clans that r using it as farming way
if u really want think spy should be fixed because its exploit then u should agree about removeing those three
Its neither a bug nor an exploit. Its an acceptable part of the game and you know that. You are stretching truth to make the argument that you want to make rather than an honest one.
They did the base editor and the ability to close bases as tools to counter spying just like everything else in the game has a counter. Those serve as the in game support of spying. its been pointed out to you a few times but you gloss over that. You are like the guy with his fingers in his ears saying "lalalala". (Beverly Hills Cop comes to mind)
Because they are give you the right answer (I know "lalalala") but since you ignore the truth and just re-ask the same questions they wind up giving the same answers.
If you really felt that spying was the big deal you make it out to be you would put in the effort to use the tools they gave you. You don't. so this is just running mouth stuff.
If you are seriously seeking for SC to do your job for you read my sig.
you want a clan war with another clan, afraid it's getting too rough or dirty, come on just deal with it.
Afraid you're not recruiting enough have a recruiters week or something then get back to clashing there are several options already covered here to deal with the problem, and I find it is so uncommon I think we may have been victim of spying perhaps once, and not wholly convinced by that one either as we still won.
To me spying is no more a sin than leaving your th all lonely in a corner of the map for a freebie shield.
You guys (who spy) can spin this and rationalize it any way you want. Spying during war is pathetic and just shows that you're not confident you can star a base without insider info.
<-------- Proud to have 39 war wins WITHOUT EVER spying
We will continue to keep our clan closed to keep out the players who think this practice is acceptable.
close clan during war
By your logic you think I think that way. Or you just want to troll and twist the meaning of 'exploit' around. I don't know of you ever noticed, but your giant 'example' and goblin examples are as flawed as you are, since in-game they are actually listed as something they are supposed to do. And if you bothered reading, you would know that one of my points is that spying is not listed in-game as something people are encouraged to use.
Not a good idea what if you had a fairly experienced clasher not in the war but a spectator, who wants to give advice on clan war base designs - they can't fully because they can't see how the traps are set up. And if the opt in and out function ever materialises this will add to the problem aswell. There are ways of dealing with the spy threat already available to you - but you all CHOOSE not to use them.
But then I will have no purpose of visiting the enemy's clan :(
Just program it to where spectacular mode for those newly joining and watching can't see traps and CC troop info, like many of us asked already. It isn't that hard to program. No one else outside of the waring clan needs to known that info as it is going on. And for those clan hopping friends that are late joining in to spectate, either wait for awhile for some cool down timer or just deal with missing out and be one of the many edge case statistics.
Still waiting on those cited sources from rwelshjr to prove my assumptions are wrong.
I disagree you are excluding comunal activities of all clan members are entitled to, as they are a part of your clan - just for the sake that there could, but porbably not be a spy amongst your clan. Just because members might have not the right trophy count to be in the clan war doesn't mean they are not experienced enough to have input in war base designs, to exclude them from this will take another thing away from them and will probably mean they will leave anyway due to boredom.
As to complexity of the programming this would be down to how the game is written it could be more complex than we assume, particularly if only newly joined people are to have this restriction. In my opinion this kind action would force something upon clans who may not want this feature and probably don't. I think this feature would do more harm to a clan than the other solutions provided to combat spying.
You are completely correct. Also he knows all that. This is one of those guys willing to ♥♥ and twist info t shape the game according to his personal desires rather than consider the bigger picture of how its intended and what's good about it. The forum is for guys to work together in a discussion how to help the game as a whole but all to often we get guys that are just here because they want something for their own selves.
LOL. OK, that would be a bit extreme.
But they do fail to penetrate. Sometimes they simply get deported too. And they are also fed disinformation to be turned against the enemy that sent them. SC has provided the tools and methods to bring those aspects into the game.
The best and easiest way to do this is have a decoy/prep phase base. This is a base that works if you forget to change it, but is not your ideal one. Swap to your actual base 2-3 minutes before war ^^
But you have the answer there in the trouble shoot - supercell neither condone nor support the act of spying - we have collectively explained what can be done to combat it and again it is a players choice to use the tactics that can be done all of them are perfectly reasonable to employ. I am surprised that you seem to be more concerned about spies than clan hoppers which I would have thought would be a more annoying threat to your clan.
You are correct. How can I defend my argument if someone that is saying I am wrong with published info they fail to cite the source on. I should not have to guess what they are using.
I know how to research, I know how to read. Repeating what the source is, when requested, is a common courtesy people in a debate give each other. And they fail at even that simple of a request and insult me for it.
I understand what your saying that there are plenty of threads on this topic and troubleshoot is the first place to look.
To my point it isn't his job to go research a quote they was provided to him from an unknown source. If your going to provide a quote you need to be able to source it and back up your statement. It is much easier to prove yourself right knowing where the information came from than for someone else to go surfing the net for it to prove you wrong.
Anyways we have seen what SC has to say so war on!
Spying happens all the time everywhere. Why would it not be ok in a game? Close the clan lol
My clan is a constant war clan. If I wanted to avoid spies then my clan would be closed 24/7 and NOBODY would be able to get in. Did you ever think that people don't WANT to have their clan closed 24/7? And before you reply with "oh, then put it on invite only and don't let people from the other clan in!", how can you tell if they are from the other clan? It is very possible to simply have another account that ISN'T in the war that does the spying. What is so bad about OP's Idea? How about we have a choice. There should be a button that only coleaders or leaders can toggle that allows spectators to view traps, cc troops, and teslas. That way, if you want to get spied on, you are allowed to.
Your statement is null and void. Super cell created methods at your disposal to avoid these spying. Makes you have to think smarter and use better strategerie to outwit the opponent. This is all a moot point in my opinion. If course nobody wants To be spied on. When you want your clan open 24/7, then you're subject to that. Most war clans will be closed for business during war. Unless you are carefully looking to global to recruit. Take it to the real world for example. Countries don't cry about being spied upon. It happens, they deal with it in their own way and they move on. Have you ever heard of the saying:
"Keep your friends close but your enemies closer."
It was said for a reason...
Learn to manage your clan well and don't let me in when you see me because you won't know it's me until it's too late.
You're essentially saying you want it easy and don't want to put in the work. Can't always take the easy way out kid. It's not difficult really. It's how our clan functions and we run just fine. If we get spied on, I will give kudos to that guy because he will have been the first one to spy on us successfully. In all actuality, it's just a game. No sense in crying over spilled milk.
Crying? Lol. Exactly WHAT is the benefit of having to do much more unnecessary work than what needs to be done? It is a game, games should be fun, not something that is annoying. Is it a CRIME to want to war and still be able to recruit? Because from what you're telling me it sounds like it is..