Loots bonus given according to the percentage of damages and not one star.
Dropping about a couple of archers and barbarian to take out town hall located outside (for farming) and gain about thousands of loots. Is that fair? I don't think so. Many player do this just to get loot bonus easily.
to overcome this issue, loot bonus must be given according to percentage of damage made. For example, if you are in crystal league 3, your loots bonus will be 35000 gold and 35000 elixir. So when you attack someone and made about 45% damages. Your must gain about 15750 gold and 15750 elixir. ( 45% x 35000).
You gain something in that attack. However, those attackers who only look for town hall will gain low amount of loots bonus.
Let us know what you thing about this. Give your comments below. Thank you 😉