Make golem counted as a wall so if CC troops consist of wallbreakers they will go for golems and the explosion causes the golem to receive the high damage like how wallbreakers destroy walls!
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Make golem counted as a wall so if CC troops consist of wallbreakers they will go for golems and the explosion causes the golem to receive the high damage like how wallbreakers destroy walls!
I think the idea would add some interesting dynamics to cc comps.
........my mind was blown when you said wallbreakers in the war castles lol interesting though
I mean like, a golems body is pretty hard compared to other troops. But why wouldn't the wallbreaker do high damage to other troops though?
Interesting. I'll give you props for originality. I kinda like it too. Hmmmmm.
I like the idea, a golem does look like a big rock and that is what walls are. Im not sure if it should do 10x damage to that because it may be way to OP.
Also if a golem was in the cc to defend would the wall breakers go for it? If so what would they go for first the walls or the golems?
My opinion is that it should be 5x damage to golems rather then 10x because wallbreakers would kill them easy
Great, now I got some amusing mental pictures of that now.