Originally Posted by
USM999
Feature #1
One Button To Collect All Resources - Do you know how annoying it is to collect all the resources when you level up to such a high level that you have to press on every single resource on the screen just to collect it? This feature should have already been implemented since a long time ago and is annoying to be hearing the same sound effect a dozen times in a row.
Gosh! EVERY SINGLE RESOURCE needs an individual click? Geez, and it gets repetitive to hear the same sound effect over and over? It's a hard knock life.
Feature #2
Lock Walls From Being Clicked - For us adults it is quite difficult having to click and drag buildings around and accidentally clicking on wall structures and having to place it back when you have large thumbs that literally covers up most of the screen. Please add this feature to prevent this from happening making it easier to drag buildings around without having to make a mistake and having to place it back. This feature should also include a simple on and off toggle as well.
Get an iPad, then. Tablets are better.:)
Feature #3
Automatic Troop Deployment - I find it very annoying that I already know what troops I am already going to deploy when I add the 2 Hour Boost to my barracks and I want my troops to be ready by the time I finish raiding a base. I will literally have to go to every single barracks,press and hold down for the amount of troops I want and do it 6+ times in a row. This feature should also include a simple on and off toggle as well.
Ruled out.
Feature #4
Automatic Trap Rearming - This should have already been implemented as it is annoying having to rearm my traps knowing full well that I will have to relog back into my account after my base has been attacked,wait for the loading screen,rearm the traps with gold and then log back out. This is annoying,tedious and time wasting as some of us have a life outside of CoC and simply want our base to be able to take care of itself. This feature should also include a simple on and off toggle as well.
Yeah, it amost takes ten seconds. Once again, it's a hard knock life. I mean, it's hard to eat soup, too. Oyu have to walk to the pantry, grab the handle, turn it, pull the door open, look around, decide which can you want, extend your hand, close it, put pressure on the can and lift it, then keep the pressure going as you reverse every action related to the door. And don't even get me started on cooking and eating the soup, then cleaning the dishes and running the dishwasher and washing your hands BOTH before AND after the meal.
Feature #5
Resource Analytics - This will make an excellent feature to the game as it will tell me how many resources I have been gathering over time and a well detailed chart of a time,date and amount of resources and when I can expect these resources to be gathered at a certain time. This way I can have a good idea of when I should come back online to gather up my resources and upgrade at an appropriate time. Every time I gather resources all I ever see is the numbers growing but never knowing how much I actually earned other than making a wild guess.
This is a lot of information that you are making them record that you can record yourself. I barch for 600-750k per hour. You figure out how you raid, and how well you raid.
Feature #6
Defense Range Checker - You have no idea how useful this feature really is. There should be a feature to display all of the ranges of all defenses on your base so you can know how well covered your base is instead of clicking on every single defense just to find out about the strengths and weaknesses of your base.
Yes, I do. And don't say "clicking on every single defense" as if it's a hard thing. Plus, it's Ruled Out.
Feature #7
Shorten Building Times With Gems - I think this will make a great idea having to exchange gems for a fraction of the time to shorten the building time instead of spending hundreds of gems to have the entire building completely finished all at once. Not everyone has thousands of gems to use up all at once when it can be divided amongst several structures making it easier to manage the building time in a scheduled manner.
Good idea. Cut into Supercell's profits. Since not everyone has thousands of gems at once, that will encourage them to buy them, thereby handing over money to Supercell.
Feature #9
Local Time For Structures - I wish there was a way to toggle the countdown time to display when exactly the structure will be finished instead of just a countdown you could also toggle to a predetermined time for example: "Wednesday Feb 15,2015" instead of "4 days 21 hours" that way we won't have to be trying to guess and pulling out a freaking calender to figure out when the structure will be ready.
You were an adult, you said? And yet you need to pull out a "freaking calendear" to calculate when 4 days, 21 hours later is?
Feature #10
HUD Opacity - This will be a great feature as this will make things easier to see instead of dragging the screen around because the HUD happens to be blocking certain portions of the screen and accidentally forgetting to place certain structures because they just happen to be underneath certain buttons. A simple slidebar for the HUD will be great under the Settings menu.
Or you could take your finger and move the screen.