Abilities: It is able to drain hitpoints off of buildings. The more hitpoints it drains the more its own hitpoints increases.
Disadvantages: It not able to receive any hitpoint increase from healers, and healing spells do not apply to it either(Just like the jumping spell does not effect the hogrider).
Damage: 20 (Increases when troop is upgraded)
Hitpoints: 100 (This is the default when troop is deployed)
Movement speed: 18
