Barbarian King AI Improvement.
Unsure if this has been requested before, but I think a barbarian king attacks walls too quickly. When my barb king is going around a base attacking the perimeter, after it has just destroyed a collector for example, there is another building 5 tiles away but instead he turns to a wall and tries to destroy the inside of the base, getting him killed (well... injured)
If the barbarian king wouldn't attack walls so readily this issue wouldn't exist.
Barb King ignoring the broken walls
Quote:
Originally Posted by
Bhunivelze
it's seriously really annoying that it walks around the base just destroying collectors
EVEN when I have opened walls and there is a collector 5 tiles away._.
I would like to know if they will fix it so that our BK actually follows and wall breaker after he bust the walls and drop from getting the collectors!
Also why when there is a break in the walls, how come all the troops forget about that opening and just keep flanking to the left or the right and ignore the wall break?! So annoying!