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Perks Problems
I'm having big problems getting PEKKAS to centralize to the TH of a base. Even after I clear out all the surrounding structures. Not sure what the problem is here but it's getting very annoying and costing me war stars. Anyone have some pointers for me? Thanks.
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Leave some buildings in the middle so that pekkas can "follow the breadcrumb trail" to the core. If you clear everything including the buildings on the path you want them to follow, then you're back when you started, with the closest buildings still being ones on the outside.
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The way I gowipe is as such...everytime...and it always yields two stars (at least).
2 x Golem
3 x Pekka
21 x Wizard
1 x Archer
King and queen (obviously)
CC x 15 lvl 5 WBs
3 x Rage
1 x Heal
I like to attack from whatever side the CC is closest too. Specially in these kind of bases that look pretty much the same on all sides. So for this base I would attack from the southeast.
First I drop Golems with about 10 blocks between them. Since they are drawn to defensive towers they will move past the exterior buildings and up to the wall. This will draw out the CC and obviously start to draw fire to them.
Second I drop a line of wizards (12) behind the golems, on the edge of the map so they come forward to shoot and therefore do not attract any attention from defensive towers. As soon as I do this I drop two rage spells covering most of the wizards and the first layer of wall. This will kill off exterior layer of buildings...the CC troops which have no doubt come up to the exterior wall (if for some reason the Wizards need reinforcements I will drop half of the remaining wiz to help with the CC troops or drop half to go toward the middle)....and start to kill off the second layer of buildings.
Third I drop the CC, which is chocked full of WBs (the reason a jump spell isn't necessary for me) in the middle of the two rage spells (which should just barely be touching) so that all the WBs are raged, but I don't have to manually waste time dropping them. This will open the base up like a tin can (90% of the time all the way to the middle).
Fourth I drop all three pekkas, the king and a second or two later the queen. Now wherever the pekkas stop (on a building in the middle or the wall surrounding the middle depending on base setup) I drop third rage and the heal on top of them and whatever wizards are no doubt amassed in the same area, I don't worry about the golems as the lvl 4's are usually the last thing alive anyway. This should help to secure the middle, and freshen up my pekkas to make some kind of push toward 3 stars.
Lastly I look at where everything is. I should have 4-6 wizards and an archer left to drop so I ask myself. Did my pekkas turn into drooling idiots and make some kind of turn away from the TH? Did a golem stray to the outside and is just getting pummeled with no backup? Is everything on track but there are some non defensive buildings that need destroying? Am I over 50% or on my way? What ever the answer is, is where I drop these last troops.
I know that was long winded, hope I didn't bore everyone to death, but that's the way I teach the people in my clan and no one ever gets less then 2 (on their equal) with a gowipe, unless they bungle the spell drop or something. Good luck out there!