More hero abilities,and more heroes,and a 2 hero-only system
Heroes should have 4 abilities.One passive ability,an attack ability,and an ultimate ability.
Barb king
-Command Aura-Nearby Barbarians will attack the same target as their king.
Blistering strike-Deals bonus damage every 5th hit.
Might of the King-Summons barbarian royal guards,who have 570 HP,and 45 DPS.The King gains 500 bomus HP,200 bomus damage,and spell immunity.
Archer Queen-Trueshot Aura-Increases nearby ranged troops DPS.
Searing Bolts-Deals bonus damage every 6th hit.
Rain of Arrows-Rains down a barrage of arrows at a target location,dealing 300 damage to each thing inside.
The new would-be heroes are-
Hog Lord
Minion Brood Mother
Mountain King
Healer Empress
Archmage
Grand Witch
Theres are 3 types of heroes-Warrior heroes
Their use is mainly their fightning strength.They are for the front line.
Magical heroes-
Modest in health,but they can provide support and deal destructive damage with their abilities.
Cunning heroes
They are easier to kill as they have lower health,but they have very fast movement and attack speed.There should be a 2 hero only system.Once you buy your first hero altar at TH7,their will be an option on it."Choose hero"You can only have 2 heroes at a time,but you can swap em out for a new one.Hero description:
Barbarian King-Warrior Hero,adept at defence at augmenting nearby troops.
Archer Queen,Cunning hero.Adept at supporting ranged units and killing enemies from afar.
Hog Lord,Warrior hero,adept at crushing enemies.
Mountain King,warrior hero,adept at disrupting enemies and mellee combat.
Healer Empress,magical hero,adept at doing massive heals.
Minion Brood Mother,cunning hero,adept at moving through battles and summoning.
Archmage,magical hero,adept at frost magic.
Grand witch,magical hero,adept at summoning skeleton minions.
Comments are welcome.