I guess majority of forum members here think, that dividing your containers to limit the damage is the way to make the best base. It may be on higher range of trophies, but perhaps there is another way...
I have read and studied carefully Ping's and Jun's base designs, the two possibly most highly rated farming bases along with hundreds of other designs. But I find that they all share the common feature: divided assets. The feature is both their weakness but of course also their strength: the ability to LIMIT the damage and resources lost. What this does is twofolded. For one, it limits the amount of resources lost and also keeps away some attackers, namely farmers. But what also happens, is that the 98% of players not reading the forums and going for 100% gold stolen, they have it relatively easy to take a portion of the resources even with poorly executed attacks and not necessarily even give a shield. So you might lose only 1/3 of your resources per attack, but what if the attacks just keep coming and repeating the same small loss?
So I figured, there has to be a better way to store my precious loot. Looking around, all the builds I had seen so far that had the resources in one big compartment... Pretty much sucked. They were easy to loot and the most common design was 3 layers of walls stuck together, wrapped around the containers and couple of defences. We've all seen those and stolen all the loot from them :) but the idea was sound, to protect the resources with all you got and keep away those 30% losses. By that time, the wb changes had just been implemented, so such builds were more or less pointless.
(continues on next post so the #%!£$> browser doesn't AGAIN eat my post)

