magnet tower (new defensive structure)
A powerful magnetic tower that draws your enemies to attacking it while ignoring all else.
Unlock at th7
Lvl1: 500hp, 1dps, range 5, 250k gold to unlock
(5 troops affected)
lvl2: 600hp, 1dps, range 5.5, 500k gold upgrade
th8;
Lvl3: 700hp, 2dps, range 6, 750k gold upgrade
(6 troops affected)
Lvl4: 800hp, 2dps, range 6.5, 1 mill gold upgrade
lvl5: 900hp, 2dps, range 7, 1.5 mill gold upgrade
(7 troops affected)
Th9;
lvl6: 1000hp, 3dps, range 7.5, 2.5 mill gold upgrade
Lvl7: 1100hp, 3dps, range 8, 3.5 mill gold upgrade
(8 troops affected)
Lvl8: 1150hp, 4dps, range 8.5, 5 mill gold upgrade
Th10;
lvl9: 1200hp, 4dps, range 9, 6.2 mill upgrade
Lvl10: 1250hp, 5dps, range 10, 7.5 mill upgrade
(10 troops affected)
edit: nerfed hp, added max troops affected
Once troops enter the range of the magnet tower they will automatically target it no matter what their favorite target is. The only thing that trumps this is cc troops and heroes. (Your troops will still prioritize enemy cc troops and heroes then go back to targeting the mag tower) If you guys think this would be too op then I could limit the max number of troops affected within the range, but obviously hogs will be very effective against this so I don't think that would be necessary (maybe even let them do 2x damage). Maybe unlock a second of these at th9 or 10. All feedback welcome!