Spell idea: The Negativity Spell
I had an idea for a new spell:
Negativity spell
- cost: 50,000 (lvl 2: 57,000) elixir or 500 (lvl 2: 570) dark elixir
- targets: hostile troops (clan castle, heroes, skeletons)
- effect: turns defending troops from your enemy into much weaker troops (10-30% of normal health and damage) attacking his own base for a few seconds.
- duration: 5 seconds (lvl 1); 7-8 secs (lvl 2)
- training time: 1 hour (lvl 2: 70 mins)
- description: enemy's troops in the spell's range (from CC, heroes or Skeleton traps) become weaker and attack his base. The defensive buildings do target them while they are in the spell's range, seeing them as normal attacking troops. The inverted troops look a bit darker to be visualized.
- Spell levels: level 1 for Laboratory level 8 and level 2 for possible laboratory level 9 (TH 11?) if trained in normal spell factory
- Spell levels: level 1 for Laboratory level 7 and level 2 for laboratory level 8 if trained in a new "dark spell factory" added for TH 9 and 10