An idea to stop mass dragons
My apologies if this idea has been suggested before. I haven't seen it mentioned but it is a simple idea and would find it surprising if someone hasn't already thought of it.
My intention is to limit the effectiveness of the mass dragons tactic and it needs to be because it has cheapened the 3 star achievement for town hall 7s and 8s. But I wanted to do it without ruining what I think is an underused unit in more complex strategies.
As I said the idea is simple. If you play a reasonable number of dragons, (up to five) then no penalty is suffered but if more than six dragons are in play at one time, then the dragons' behaviour become unpredictable and may attack each other. The story could be along the lines of a high concentration of dragon pheromones being the cause of the madness. Or more imaginative mind than mine could come up with the details.
Anyway thoughts please or if it has been suggested before please feel free to inform me and supply a link.
True, but the answer is in your post!
Quote:
Originally Posted by
Xitra
An archer tower buff would be quite interesting. I'd have to think about it.
An air bomb buff has been considered recently. I'll see if I can find a link to my thoughts on that. To summarize: x1.5 or at most x2 damage would be good. Any more than that would be way too much. And anyway, a TH7 only gets 2 air bombs, but a TH8 gets 4, so an air bomb buff would help TH8's more than it would help TH7's. But it's the TH7's that need help more than the TH8's! So it helps the wrong people!
Would make sense to make it so TH7 gets 3 and TH8 only gets one more, then. If I recall incorrectly and TH7 gets the first two in a group, then maybe let TH6 get one.
I would definitely approve of it.