New Heroes
Goblin King (Good)
Could also have a Goblin King, but only once you finish the campaign.
Goblin King is like regular Goblin in preferences, just a LOT stronger and faster.
Goblin King should be able to be built with BOTH elixir, gold, and dark elixer. (As goblins go for resources)
Special Ability: Fool's Gold (and Elixir)
The Special Ability obviously brings more goblins, but also increases speed and damage effectively. And during that time damage to resources is 5x for the newly spawned goblins. Also gives health back to Goblin King.
Fool's Gold (and Elixir) activates at level 5
Alchemist/ Warlock
Need level 10 town hall.
Like a SPECIAL wizard.
Bigger fireballs and improved stats. Though health shouldn't be extraordinary, but attack should be.
Needs dark elixir to be built.
Special Ability: Spellphlosion (Spell+Explosion)
Spellphlosian: Let's you chose 2 (or 3, depending on level) spells and uses them in battle. Also spawns a group of skeletons (Larry!). Also gives health back to Alchemist.
Spellphlosian: Activates at level 7
But skeletons should be slightly improved from regular Larry skeletons.
Dragon Rider (+ Dragon)
A good hero if they are going to come up with a level 11 town hall.
Name is self-explanatory.
A slightly larger dragon and not sure what the rider looks like.
Improved stats.
Needs both dark elixir and level 3 dragons to be built.
Two Special Abilities (though you can only choose one for battle)
First Special Ability: Nature's Call
Nature's Call: Dragonets (mini, baby dragons)(almost like lava pups, but better) come. And a heal spell for all the dragons (even regular ones) next to it. Heal spell only has a regular range. And also improves attack slighl but only for the main Dragon and Rider
Nature's Call is unlocked at level 5
Second Special Ability: Outrage
Outrage: Activates a rage spell for ALL troops around it and improves attack EVEN more for main Dragon and Rider. Regenerates health for hero. Dragonets spawn but are slightly larger and better, marginally.
Outrage is unlocked at level 20
Obviosly to keep the balance in battle only 2 heroes can be active when attacking, and maybe 3 when defending.
