heroes sleep mode and half-baked heroes
i don't see lots of reasons to use the "sleep mode" of the heroes -well...if you want your base to be crushed easily/easier, then i suppose it is useful, or if you want to reserve their health while you're away and do something urgent (war/farm rush -idk) when you come back -then i think that is useful..but other than that, can't think of other reason why you would want to put your heroes to sleep mode
i've got an idea to utilize it (more, i mean...i think).
why not let us bring damaged heroes to battle?...instead of forcing the heroes to heal right after they got damaged in a battle (any amt of damage) and wait for a long time, why not just force them to sleep and heal back to full health when they got their health completely depleted, or when their health turned red after a battle? ---after all, great heroes don't just fall easily with few damages
with this, players will have more reason to use the sleep mode:
-heal depleted health at certain level for th snipe, or to help with quick farm attacks
-heal depleted health at certain level to prepare for an attack after you got attacked because you got kicked for playing 8 hours straight, or for being inactive for few minutes
-heal depleted health at certain level for showing off with their clan members that they can destroy bases with "half-baked" heroes
-and whatever awesome-crazy-unimaginable ideas they can think of---
and they can use their hero more when events like 5x faster barbs training come up!
and more chance of screwing up in wars by forgetting that their heroes aren't in full health.........
plus: you can add more interesting hero animation...when they're damaged, but not sleeping, they're sitting on their altar instead of walking around -a sign that they came from a "tough-but-not-so-though" battle; or sitting on their altar while cleaning their weapons.
that is all-hope you liked it :D
(*sorry if this was already suggested, scanned through pinned post and i think i didn't saw any similar idea )