Hey guys, this is prior to my original post of this idea, I have re designed the troop's stats, ignore my old thread :)
Description: A 7 headed Hydra, powerful and mighty! A stronger version of the dragons. A hydra loves to burn the defenses and turn the village into rubble. With it's furious mighty flames, it is a nuisance to any village!
Troop Concept:
A Level 1 Hydra (sorry if it looks weird, photoshop skills ^.^)
http://i.imgur.com/M80qi4h.png
A level 4 Hydra:
http://i.imgur.com/6YgW9Kj.png
The Hydra's max level is 4
Level 1 = 3 heads
Level 2 = 5 heads
Level 3 = 6 heads
Level 4 = 7 heads
Level 3 and 4 gives one extra head, not 3 :)
Troop is a Dark Barrack troop.
Troop Stats:
Things that will remain the same throughout all levels:
Training Time: 40m
Housing Space 40
Things that will change:
Level 1:
Damage: 250
Hitpoints: 2500
Training Cost: 440
Attack speed: 2s
Movement speed: 21
Range: 5 tiles
Area Splash 0.5 tiles (Ground & Air)
Level 2:
Damage: 300
Hitpoints: 3000
Training Cost: 480
Attack speed: 3s
Movement speed: 20
Range: 6 tiles
Area splash: 0.6 (Ground & Air)
Level 3:
Damage: 350
Hitpoints: 3500
Training Cost: 520
Attack speed: 4s
Movement Speed: 19
Level 4:
Damage: 400
Hitpoints: 4000
Training Cost: 560
Attack speed: 5s
Movement speed: 18
Note: Movement speed and Attack speed increases because the more heads, the more slower it is.. hopefully it makes sense.
Research Costs & Other:
Upgrade to level 2 > 40,000 Dark Elixr (Laboratory level required: 7)
Upgrade to level 3 > 60,000 Dark Elixr (Laboratory level required: 8)
Upgrade to level 4 > 80,000 Dark Elixr (Laboratory level required: 8)
Dark Barrack Level - 7
Death damage radius:
Level 1 > 1 tiles
Level 2 > 2 tiles
Level 3 > 2.5 tiles
Level 4 > 3 tiles
When the Hydra dies, the damage it does, is half its damage.
Thanks for reading, leave feedback below, I tried my best to make the stats balanced.