lol, I would not want to trump this game, it is well made, apart from the trophy points system needs tweaking.
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No I am not because I know my limitations and I don't care, I play a game, where as you seem to care about being on the top without spending a cent.
If they made it easier for trophies to be won - there would be no need to have players make their boosts do overtime -end of revenue - it's a constraint on the game bred by capitalism fact of - not sidestepping the issue in any way - you made a suggestion, fair enough and I am suggesting they ain't going to change it.
you are taking my meaning out of context.
I don't care if I sit for a year in bronze league to be frank.
Just as long as the trophies are balanced so that I don't take 5 steps back for each 3 steps forward.
If you can't take the time to clear your head of assumptions before making a reply, then just don't reply thanks.
Discussed before, I came to the conclusion that one-stars should give NO trophies! Because it is mediocre.
Then we can balance the trophies.
Another reasons that it is unbalanced might be because there seems to be some sort of trophy penalty for attacking lower town halls (from observations and inferences, not confirmed)....
You aren't really supposed to aim for one-star....
It has a few issues that need tweaking, especially if they are planning on TH11 some day. As mobile games go they may realize that there isn't much life left and be working on the replacement as they let CoC plateau. Who knows. I am not in the business of running a near billion dollar software company. I do know they need to be looking forward though and considering how to kill old games off eventually. A frustrating trophy ceiling may be part of that.
You gain 20 trophies, and they lose 20. You lose 20, and they gain 20. Other than around 500 trophies, there is an equal and opposite reaction for every action. The trophy system is, therefore, balanced.