Hello Everybody,
On TH10 bases the gap between getting 2 stars (not too tough) and 3 stars (very difficult, almost impossible) is too wide.
The wars are getting a little bit boring in clans that all players have a townhall lvl10.
Every war it`s the same all attacks look similar trying to get 2 Stars with gowiwi, gowipe and lavaloon. To increase the dynamics i propose a 4 star clan war system.
This is how it works:
- 1 STAR- (Destroying an opponents Town Hall) /or/ (50% of enemy`s buildings)
- 2 STAR- (Destroying an opponents Town Hall)+(50% of enemy`s buildings) /or/ (75% of enemy`s buildings)
- 3 STAR- (Destroying an opponents Town Hall)+(75% of enemy`s buildings)
- 4 STAR- 100% Annihilation awards full 4 star.
For those who think it's complicated (same calculation, different view):
- star: 50% damage (except TH of course)
- 2 star: 75% damage (except TH of course)
- 3 star: 100% damage (except TH of course)
- +1 star bonus if TH destroyed
NOTE: The change will be minimal, you get another 1 star when you destroy 75% of enemy`s buildings... easy to implement I guess... since the game already keeps track (and notifies) of 75% destruction in wars'
----------------------------------- Please give arguments for your PROS and CONS!! Thank You!! -----------------------------------

