Trap Spell
This spell should be able to reveal traps within a five tile radius. It should last 30 seconds and it should cost 25,000 elixir for a level one spell. The price should increase by 4000 every level.
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Trap Spell
This spell should be able to reveal traps within a five tile radius. It should last 30 seconds and it should cost 25,000 elixir for a level one spell. The price should increase by 4000 every level.