So many loot solution, none being used!
Hi, i'm going to do a compilation of all the loot problem solutions i can remember or think of. I'll also add a personnal rating on each of them, ranging between 1 and 5. These idea aren't to be added all in once, just differents possibilities. (Expect #6, his only goal is to give merit to league bonus farmer back)
Please do not consider the fact that some thing would make loot easier because of collectors, without collectors bases, the game would die.
1. Remove or reduce loot penality from collectors.
Personnal rating: 5
Community rating:
2. Incitate people to upgrade collectors:
•1 gems each time you upgrade a collector
•Achievement when you upgrade all your collector to the max of a TH level.
-10 gems for 12 lvl11 mines/extractors and 1 drill lvl3 (Th7)
-25 gems for 12 lvl12 mines/extractors and 2 drill lvl3 (Th8)
-50 gems for 14 lvl12 mines/extractors and 3 drill lvl6 (Th10)
Personnal rating: 3
Community rating:
3. Put more dead bases in circulation.
Personnal rating: 5
Community rating:
4. Add utilities to goblin's maps by making map regenerate loot, like in the good old time.
Personnal rating: 4
Community rating:
5. Increase league bonus depending on stars or percentage.
Personnal rating: 4
Community rating:
6. Make league bonus count toward Gold Grab. If idea number 4 is added, make it so it counts too(not sure if it does though).
Personnal rating: 5
Community rating:
7. Add next fee to the loot available. The loot would be gained all by the one who win, if the defender come back and there is still a bonus, he get it all.
Personnal rating: 5
Community rating:
So feel free to give thing i should add to the list and give your personnal rating with reason.