Building new structures at a higher level than level one.
When at a certain townhall level, say townhall 7, or higher u should be able to build a new structure but instead of at level one, it starts at say level 6, so one can spend less time getting online to queu a short upgrade,
Example: i think at townhall 7 u get another cannon, so go to the store to buy it, and you have the option to start it at level one, or pay the combined gold of all the upgrades to lv 6, and maybe a little bit extra gold, and when it finishes constructing it is lv6, the build time would be that of the upgrade to lv 6 from 5, hence the extra gold cost
i dont think this idea would be useful with an upgrade to selected level, so it would have to automatically be set to lv 6 for canons and archer towers, maybe 4 for mortars, 3 for wizard towers, etc
this could also be applicable to barracks, dark barracks, and army camps, as well as walls
walls would be have no extra gold cost tho
U have me on that one.. yeah i cant see how this would benefit supercell
maybe an added gem cost, but that could make things more confusing, and when i say walls would have no extra gold cost i mean no additional gold cost, u would still pay the added price of all previous levels,
this idea would help get rid of microtransactions with gems and stuff, and focus more on macrospending of gems
which probably wouldnt work, cuz i rarely do big purchases with gems, i use them to gem troops to donate, and if i was building a new cannon i would probably gem the first 3 or so levels,
Supercell probably relies on microspending with gems, except for that gems in small amounts can easily be obtained for free..
it is too late for me to try to think in detail about this stuff, i should probably go to bed, goodnight forums, see you tommorow =)