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New trap: Trick Candle
I posted this already in Ideas and Feature Requests, but I'm not sure if it goes there or here, so:
The Trick Candle would be a new trap which would explode, relight, and explode again immediately (then repeat until battle end).
Activation radius: 1.5 tiles
Damage radius: 1.5 tiles
Relight time: 10 seconds
Level 1 damage: 150 per explosion
Level 2 damage: 180 per explosion
Level 3 damage: 210 per explosion
I think this trap would introduce an interesting new dynamic to the game since it would be the first bomb-style trap to go off more than once.
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It should be a building that we could destroy. Like tesla.