I know this may be ruled out, but wut if the Tesla absorbs some of the lighting from the spell that would be a cool way to guard ur de( dark elixir) from de zappers
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I know this may be ruled out, but wut if the Tesla absorbs some of the lighting from the spell that would be a cool way to guard ur de( dark elixir) from de zappers
Did you read my idea incorrectly or something... :-\ the (idea is to have a defense against the enemy's lighting spell) the tesla strikes enemy troops with lighting... so it would make sense for it to have the ability to absorb some lighting (some not all) from the enemy's lighting spell... there for defending your resources
Check my signiture :3
Why? just because you lost a dribble of DE?
The lightning spell is just doing it's job, it gets very little DE in relation to its' cost and cook time. (Supercell allready ensured each zap gets less DE, when they increased the hp of the tank)
Sensible players would then protect their mortars or AD with the Tesla's, which negates lightning spell for a lot of Barch/Bam users.
Have a wee cry, bicth and moan some more, then go out and roll some noob/premmie for whatever dribble of DE you lost ..... :rolleyes:
There is already a defense against lighting. It's called trophies. The more you collect, the safer from lightning you will become.
Ok you are right, but why did you have to put demonic evil world in your comment you made me mad a little. A lighting Rod would be better suited for my idea, but I just realized its a game nothing has to make real sense in a game especially if its an anime. And yes I said sense in my previous comment but that was cuz I replied immediately after u with anger. Im a good guy and so are you I know it
@Kirrly
Animation my mistake
What we really need, is a defense against these non stop lightning rod threads...
just pretend I had the youtube video right here.
Every party needs a pooper cause thats why they invited you. Party pooper.... party pooper....
not yet officially ruled out, under consideration, BUT, only if they are revealed
Defensive Structure Related:
* Add hidden tesla trigger radius circle (green perhaps)
* Leave attack range circle on upgrading defensive building - to better plan when it's ready
* Modify ammo to include variables: ex: every 5th cannon shot is a freeze ball, or 7th A.Tower projectile is a fire arrow, wiz towers alternate different spells. Different shots carry different attributes, whether slow, fire damage, extra damage to certain troops, etc.
* Allow hidden tesla to absorb some/all lightning spell damage if revealed
* Add an x-bow loaded with dark elixir or "Dark X-Bow"
* Add "spires" which add on to defenses or provide an area effect to increase stats
but but but.... then they will take it all!!
http://cdn.meme.am/images/2160975.jpg
I read it and I think it is good. But I think it needs a slight adjustment. the tesla if placed close enough does absorb the lightning spell, but then as that overloads the capacitors the zap then bursts back out onto the DE and it adds the Teslas own power (because a capacitor would unleash with everything it had stored already plus the extra) and so the zapper gets that much extra. That gives the lightning spell its much needed buff for better DE zapping but also a person can combat this by not putting their teslas near the DE. If no tesla is near the DE the zap only gets DE at its usual inefficient rate.