So according to this idea, at our village, before going into battle, we could set up how our troops behave. Note: not in ways of targeting objects. For example, there could be two modes:
1. Concentrate: Troops fight by concentrating power on a single target.
2. Split: Troops fight by spliting up into groups that could be defined by the player perhaps.
This may seem stupid but it could prove to be the decider of a win or loss.

