> "you would know that 'ruled-out' means an idea that Supercell doesn't want to hear about anymore"
I don't know that at all. I think it is actually not true. "for the time being" implies that there is future interest, just not soon. Future interest means that it is worthy of further discussion. You are trying to divine meaning from the poorly written 'sticky' (pinned rules, top post from moderators). The solution demanded is to improve the text.
Of course it is true. I think your decision to think otherwise is based more on desire than reason.
>"As for the reasons, you would need to do the research for each and every listed ruled-out idea."
No, the onus is on the rules makers to make the rules understandable. If some moderator is going to post a rule, they need to give the explanation there and then. Anything less is rude.
They have done as well as can be expected. The readers of the rules need to also make an effort. That is not really happening enough. Again, its because of human nature that dictates people do attempt to not understand info that is not what they want to hear.
It is not reasonable to expect a customer to do nearly as much research as you suggest before they contribute to the forum.
Its what I did wen I first came here and also do occasionally since then so to stay fresh. A quick read is not that hard and at some level customers have assume some responsibility to make some effort. If I ever start a blender with my hand in it I am not going to be able to sue based on the fact that it was too hard for me to read the instructions where it said to not do that. (I could argue it was not obvious and that is subjective, but if the instructions did state it then I can't defend not bothering to read them)
> "If you want to talk about the common ideas that still need to be 'voted on' and hashed out, the list is right there, in that same thread with the ruled-out idea list; neatly organized by category."
You have a peculiar concept of "neatly organized". How about thrown together, truly bad ideas mixed with good ideas that may come later.
"truly bad' is a relative term. You might feel something is truly bad while someone else thinks its good and likely to come later. And vice versa. The list is what they have said no to and that is consistent for all items in the list. It is not mixed as you see it to be.
> "As for your badly worded first line, what do you mean 'alienate customers'?"
The game itself invites us to come here to the forums. So we do. First thing encountered is massively overworded guidelines, and then know-it-alls who dismiss your contribution with reference to something unintelligible. For supercell, the game players are the customers. Allowing self appointed forum rulers to be rude to forum newcomers is alienating.
Again its in the eye of the beholder. There is a lot of complexity to how everything in this game fits together so anyone that wants to come here to get into it needs to be prepared for that and do their share to grasp and understand the info before making discussion topics.
"self appointed forum rulers to be rude to forum newcomers is alienating." - True. Some of these guys I am not going to defend their approach, they are out to zing more than they are out to inform. You will see others of us rise to push back on overly aggressive responses. But enough of us to explain why and do it nicely. And enough of those times get us shot as messengers that the new users are not doing their part to try and understand.
Attacking someone's idea is more cutting than a personal attack. If the new people show up with enthusiam but post badly, because the idea is old and dismissed, well link to the explanation for why it is dismissed. Reference to "stickies" is unhelpful. the stickies are themselves unhelpful because they don't say why. they don't even discriminate between the "definitely no"s and "maybe but not soon"s.
As said above, there are those here that really could work on their approach. I am 100% with you on that. (See an overly long post I did earlier in this thread) My dad used to tell me that being right s not everything and you can still be wrong. I had to grow up chewing on that one before I got it. Enough of us do get it that we do our best to explain. But that does not mean we still don't shake our head at the guys that ignore. And also there are too many that even after they have been nicely told an idea is ruled out will not stop beating the horse and even tell us they don't care what SC thinks they want it. And they don't care about exploits they want it. And they don't care if their idea would hurt most of the gamers to benefit only a select few they want it. A lot of these folks come here mad about something that did not go their way in the game and their rage has them disinterested in hearing anything other than we all wrote our magic contacts at SC who is going to bring in a night shift to address the conern right away.
If you want to fix the common mistake of posting what has been posted too many times before, well it is going to need an easy to follow index of what has been posted too many times before. Such a thing does not exist.
(Try this - http://forum.supercell.net/showthrea...uled-out-ideas )