New trap called spell stopper. Ability to stop all spells within a 10 block area. Like tesla, it is hidden until within range and of a use of a spell. can only debuff an area from a total of 1 spell and must be rearmed after each use. Cost: 300k elexier. Level 2 trap blocks spells in a 12 block range. Cost 1.5 mill elexier to upgrade. Appearance: alter like version of Stonehenge. Takes up 4 blocks. Only one trap availible at town hall level 9.

