I like doing a few barbs, 2 or three wizards, and then a balloon (Because balloons are just so slow and take their precious time getting to those offensive troops :)
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I like doing a few barbs, 2 or three wizards, and then a balloon (Because balloons are just so slow and take their precious time getting to those offensive troops :)
Our clan used to be VERY rigid on donating just Wizard and arch. 1 wizard for 10cc space, 2 for 15, 3 for 20 and 4 for 25 and the rest arch. However, in the end....they aren't that tough to defeat either.
We've started mixing it up a little in each castle. Some all arch, some more wiz heavy. Throw in some barb, valk and witch, drag.
I think the element of surprise for the first attack is better if you mix it up. Valks are pretty good against low level players that are using ground troops.
How is this a poll if the choices are worded such that you'd be an idiot to pick the first one...
Ik you said wix or darg, but sometimes i fill 30 space cc with 1 valk 1 witch and 2 wiz works well for me :cool::cool:
Witch + Wiz + T1s
Wizards do the trick. The damage helps and can take a few archers when they attack you
Doesn't matter much. A good attacker can trigger and deal with a CC fairly easily regardless of what's in it. Witches are pretty decent but wont help a ton against air attacks.
Definitely wizards. Dragons are ridiculously easy to kill.