New Building: Lightning Rod
Introduction
I had an idea to add more interesting mechanics to the game. It's a new building called Lightning Rod. What it does, it's basicly attract all ligtning spells in a radius to it. It will recieve THE FULL DAMAGE of the spell, protecting surrounding buildings from it. With enough spells, it can be destroyed, so surrounding buildings will recieve the damage instead.
IMPORTANT THING: DOESNT PROTECT STORAGES. I planned this for more fun in wars when destroying air defenses. I don't care about zapping.
How does this change the game?
Placing it next to Air Defenses would be a great idea. The enemy will need more lightning spells to destroy the air defenses, as he will need to destroy the Lightning Rod first. If you place them separately, you will only be able to protect one, as you only get 1 at low TH levels. So it will be your choice whether to put your air defenses alltogether or separated. This will add more variety to the game.
And, if placed next to Teslas, they will show up when lightened, but they will also deal 50% more damage as they got more electricity.
How to unlock them
You get your first Lightning Rod at TH7. You get the second one at TH10. It costs 1500000 and its build time is 3 days.
Upgrades
Level 1:
- HP: 390
- Cost: 1 500 000 Gold
- Build time: 3 Days
- Exp Gained: 400
- TH7 Required
Level 2:
- HP: 530 (+140)
- Cost: 2 500 000 Gold
- Build Time: 6 Days
- Exp Gained: 600
- TH7 Required
Level 3:
- HP: 810 (+280)
- Cost: 4 250 000 Gold
- Build Time: 9 Days
- Exp Gained: 800
- TH8 Required
Level 4:
- HP: 1110 (+300)
- Cost: 8 000 000 Gold
- Build Time: 12 Days
- Exp Gained: 1000
- TH10 Required
Stats
Radius: 5
Size: 3x3
Tell me what you think of this idea!