Okay so these are sort of like spells but not the same.Just read and you'll understand.So to start off (available at Townhall 6) you get a potion brewer (No time to build) and you get the fire potion (mainly for wizards for 10 DE) and you can place it down so the nearest wizard or troop drinks it (10 second or it dissapears) and for the rest of the battle the wizard is on fire which is sort of like the rage spell but stronger.When the wizard drinks it he can shoot x2 fireballs at a time.You can hold up to 3 potions at lvl 1.If any other troop drinks it his thing that it attacks with becomes stronger,not including healers.
2nd potion
Up to 6 potions in brewery
Available at Town Hall 7
65 DE
Sugar Rush Potion
When a troop drinks it it goes crazy like it just drank a tub of sugar.This makes the troop go x2 faster,but it wears off after 1m30s and the troop slows down and gets a little weaker.You need to be careful on how you place this because it can mess up an attack if you do it wrong.NOT RECOMENDED to have 6 of these at a time.
3rd Potion
Gold Rush Potion
Available at Town Hall 9
Up to 9 potions in Brewery
150 DE
The Gold Rush Potion when placed on a troop will have them go to a gold storage or mine right away but this is only truly effective once some defenses are down.Also 3 troops at a time can drink it.
NOTE:Potions arent upgradable.

