League - Season Achievements
This idea was inspired by Masterminds quests.
What I have come up with is that during the course of the league season that there should be Achievements and rewards for destroying specific buildings.
There would be 6 Achievements all at 3 stars. 5 of the Achievements rewards would be a playable hero like character that levels up at each star. The character would be only usable once for an attack, can't be donated to a clan castle and would take up 50 spots in a camp. Claiming a character at the 3rd star would give them an ability to call 5 other related characters to battle but they would have no other special ability like the iron fist or invisibility cloak. The other achievement would be for a new spell that would take up one spell spot in the spell factory queue after being claimed.
You can claim the reward after completing 1 star but the achievement would then be reset to 0 stars and all progress would be reset back to 0. So over a course of a season you could claim the same 1 , 2 or 3 star character or spell multiple times.
The reward after being claimed would sit in the town hall where you can then transfer to the army camp or spell factory. Once transferred out of the town hall, it can't be transferred back. The town hall can hold a maximum of 5 rewards.
The Season achievements would be unlocked once a player reaches the Crystal League or higher and maintains their spot. Getting demoted to the Gold League would cause all progress on the achievements and any unclaimed reward to be lost. Moving into a higher league (i.e. Moving from Crystal 3 to Crystal 2) would not cause the progress to be reset.
Once the season is over all progress on the achievements will be reset and any unclaimed rewards will be lost.
Hopefully that makes sense.
Mortar Achievement
1 star - destroy 25, 2 star - destroy 50, 3 star - destroy 100
Reward is the Goliath (Giant)
Favorite Target - Defenses
Health / DPS
1 - 5020 / 95
2 - 5050 / 110
3 - 5080 / 125
Wizard Tower Achievement
1 star - destroy 25, 2 star - destroy 50, 3 star - destroy 100
Reward is the Warlock (Wizard)
Favorite Target - Any
Health / DPS
1 - 1875 / 510
2 - 1915 / 530
3 - 1955 / 550
Gold Storage Achievement
1 star - destroy 25, 2 star - destroy 50, 3 star - destroy 100
Reward is the Knave (Goblin)
Favorite Target - Resources
Health / DPS
1 - 1040 / 130 (x2 on Resources)
2 - 1060 / 140 (x2 on Resources)
3 - 1080 / 150 (x2 on Resources)
Dark Elixir Storage Achievement
1 star - destroy 10, 2 star - destroy 25, 3 star - destroy 50
Reward is the Sycophant (Minion)
Favorite Target - Any
Health / DPS
1 - 1485 / 350
2 - 1495 / 360
3 - 1505 / 370
Air Defense Achievement
1 star - destroy 25, 2 star - destroy 50, 3 star - destroy 100
Reward is the Zeppelin (Balloon)
Favorite Target - Defenses
Health / DPS
1 - 2520 / 210
2 - 2590 / 240
3 - 2660 / 300
Spell Factory Achievement
1 star - destroy 10, 2 star - destroy 25, 3 star - destroy 50
Reward is the Resurrection Spell
Return dead soldiers back to the field of battle deep within enemy territory.
Favorite Target - Any
1 - summons 3 skeletons
2 - summons 5 skeletons
3 - summons 8 skeletons
Any thoughts on this idea?
Stu