Sorceror (Very different to a Wizard)
A troop that unleases a powerful attack at the first target he comes within range of, and then proceeds to attack normally. He would obviously look similar to a wizard, but perhaps without a hood, a longer robe, and a darker colour, amongst other changes. His first attack could be half a dozen tendrils of shadow streaming from his hands and dealing high damage to a single target, before shooting single bolts of shadow. No splash. The following stats are for a maximum level Sorceror.
Housing space: 6
Health: 250
Initial attack damage: 540
Initial attack speed: 3 seconds
Normal attack DPS: 90
Normal attack speed: 2 seconds
Damage type: single target
Movement speed: 12
Uses: Dealing with enemy high housing space troops.
Sniping exposed defences (with a shield, like giants, to make sure they survive the 3 seconds to attack).
Situations where they won't last long.
Please Note: If Wizards had a housing space of 6, they would have 270 DPS. Thus the inital attack of a Sorceror does as much damage as 2 seconds of Wizards' DPS, per housing space. After that, a Sorceror will only do a third of a Wizard's DPS, per housing space.
Thanks for reading!