ahhahahahahahahahahaha what a terrible base. Fitting though, for such a terrible troll.
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What do you call 1/2 of my core ? The square with the wizard tower on the top ? I have been attacked there a few day ago and the wizard and mortar protected the loots and the barbarians and Gobelin were killed before killing the reserve of elixir.
I did some changes.
Yellow Circle: Barbs for distraction
Pink Circles: A few Archers to support Barbs
Red Lines: 1st Set of WBs (deployed in pairs of 2)
Black Circles: Giants (7 Deployed at western circle, 3 at eastern)
Orange Lines: 2nd set of WBs (deployed in pairs of 2)
Blue Square: Lightning for CC troops which have gathered between Wiz Tower and Mortar
Pink Circles: More Archers, deploy CC
Green Circles: Goblins
I could easily steal all 3 gold storages, 2 elixir storages, and the DE storage
This is all overkill for a base as poorly designed as this one, but I figured I would just describe a full out attack.
http://i.imgur.com/xSUT7ey.jpg
This picture below show the ranges of the wizard towers. Upon attacking into the Northwestern side both wizard towers (lvl5 and the northernmost lvl7) will be easily taken out. This will then render all 3 gold storages to be taken by archers (pink arrows) and goblins, due to being outside of remaining wiz towers range. As any (intelligent) attacker knows, the mortars are too slow to kill the archers and goblins, especially since they will be distracted by the giants and melee of barbs.
http://i.imgur.com/3g44jHD.jpg
10 wall breakers . 200 barbarians. 100% owned
250 Barbarians would 3 star your base no problem.
To just one star it? 6 balloons with a healer and a healing spell.
To three star it? 8 balloons, healer, rage spell and 2-3 wbs just in case.
nub base
Such arrogance to defy the forumers to attack such a terrible base.