Like most, I am often frustrated at what my troops decide to attack. This hero would solve that problem.
THE GENERAL: A DE hungry giant who fought many tough wars and lead his armies to many victories, now finds him self able to lead his allies through battles.
How it works:
Cost: 75,000 DE at Town Hall 9
Heal Time: 60 min
Health: 6500 (lvl 1)
6750 (lvl 2)
7000 (lvl 3)
8000 (lvl 8) this is also max health for this character
Attack: none unless he is the last troop available in the army at which point he does 150 Damage (damage increases by 12 at each upgrade.
Favorite Target (while attacking): Any
Ability: Available right from level 1, The General is able to direct where troops are going to attack within its radius (6 tiles) and lasts for 20 seconds and only effects barbarians and archers. At each increasing level the radius grows by .25, the effect lasts for 2.5 seconds longer, and it effects the next troop ahead of it up until wall-breakers (so from barb-arch to barb-arch-giants and so on).
Upgrade cost: 77,500 DE to level 2
80,000 DE to level 3
up by 3,500 DE for each increasing level.
Max level is 10
http://img1.wikia.nocookie.net/__cb2.../Colosseus.png

