Raids for multiple players
We have singleplayer goblin missions, attacking other random players and clan war.
Now imagine a "Raid" playing mode:
- The Raid offers a kind of goblin mission that is bigger and way harder.
- Two players at once are required to defeat the mission.
- The level of the defense towers adapt to the strength of the attackers units (this way lower level players can also benefit from this mode; yet still two players are required)
This is how it works:
- after clicking the attack button, there is a new button called "Raid"
- in the Raid menu, you can select to invite a certain clan member or send an in invitation to the clan chat, allowing for any clan member to click on the invitation link to join
- like in a singleplayer goblin mission there is no time limit
- a chat limited to the two players allows for planned and arranged attacks
- a new button visualizes the units of the other participating player
competition and challenges:
- a list of the best Raid attacks will be published globally, showing the fastest attacks sorted by time required for total destruction, and optionally the attacks losing the least amount of troops for each Raid
What do you think?
Please don't be harsh.