I don't think Supercell is worried about this and instead encourages it by allowing us to build multiple base layouts.
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I don't think Supercell is worried about this and instead encourages it by allowing us to build multiple base layouts.
Sub 200 doesn't have league bonus though. If there was some sort of bonus, it should have TH loot penalty too. One thing there should be is having traps that were used in the attack (not ones from before) to become rearmed automatically, probably for free too since the high cost discourages wall farmers from using traps
Edit 2: Yes I won
Little benefit to do anything else but offer TH for a snipe unless you care about trophies. I don't get anything for winning a defense other than trophies, which I don't care about. I have to rearm traps, xbow and inferno, which spends more loot on top of what I lost. Even if someone full out attacks me after a snipe, they are getting the same amount of loot from me as they would have if my TH was centered and they gave a full attack. At least if my TH is out, I have the chance for a snipe and shield. Give me a reward/bonus other than trophies and the lame unbreakable achievement and I'll protect my TH.
Something like this needs to be implemented. I'd also like to see the shield reduced for taking the th to 2 hours. so at 40% destruction comes a 12 hour shield. At 40% and the th destroyed comes a 14 hour shield and at 90% with th comes 16 hour shield.
this would also prevent lower ths from rising into higher leagues where all they do is increase skips due to the loot penalty and provide more shields for the bases that hold loot.
Also allowing people to revenge or maybe even attack while users are online...not sure if this one is too much.
If they wanted to stop it they could make it so that your th stores more recourses (including de!). Another way is they could make it so that if your town hall is destroyed first you don't get a shield.
Believe it or not, SC is trying to make cupping more appealing by adding Leagues and bonuses. A lot of farmers I knew before were either at 0 cup (Before League update or Loot Penalty) or at Gold III - I (After League Update) due to very very low loot bonus. Now, I see a lot of people farming at Masters and Champs league since they added loot bonus. So maybe, good job to SC. But ultimately, there will be more farmers than cuppers since it's basically useless to cup without fully maxed base including walls (no offense to lower level THs thriving to top). Unless everyone is maxed, farmers will never die. Not to mention there are probably over 100k new players daily worldwide.
:rolleyes: