Rage Spell - Troop Recognition like Jump Spell
Hello Adminstration Team,
I suggest that when attacking using the rage spell that units recognize where the spell is dropped (if they are within its radious or possibly nearby) and travel within the spells radious to attack with the spell's boost. It is often frustrating when a troop leaves the rage spell radious to attack a building at normal power rather than moving faster and hitting harder inside of a rage spell area.
This would be a similar modification to the jump spell that now has troops recognizing the spell and running towards the spell area if it is nearby l.
Your consideration ion is appreciated, thank you.