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Wall Pecker, NEW DARK TROOP, 15 housing space, Full Details included PLEASE comment !
http://i.dailymail.co.uk/i/pix/2007/...03_468x391.jpg
Favourite target: CLAN CASTLE
Damage Type: Single Target
Housing Space: 15
Training time: 30m
Movement Speed: 24
Damage per second: 46 (walls damage x40)
Hitpoints: 1000 (Level 1)
Training Cost: 375 Dark Elixir (Level 1)
This new dark troop Wall Pecker, will head straight to the clan castle pecking away at any walls in its path going completely straight from it's deployment.
Strategy of deploying this creature so it pecks as many walls in it's straight line path is key allowing the rest of the ground army to follow.
Even though it is a bird, it is a ground troop doing one peck per second, comparable to one wall breaker exploding on impact each time except without the splash damage.
Since it is 15 housing space each, it is vulnerable to the Spring Traps. Can be used to lure out Clan Castle when deployed in its range effectively. When clan castle is destroyed it stays positioned on top of the clan castle and doesn't move or further attack until it's death causing distraction and decoy just like how lava pups do so.
Like Lava Hounds for air, and Wall Peckers are for ground, they will work together as opposites in the battlefield.
A sample picture of the creature is in the link above.
Pro's
- precise wall breaking techniques from deployment
- walls damage x40
- make path for ground troops deep in the base
- can be used to lure out clan castle troops when in range
- quite like a tank hit points for distraction
Con's
- Targeted similar to wall breakers without the support of meat shields will make the Wall Pecker die rather quickly
- Spring traps
- 15 housing space each is hefty
- no splash damage
- expensive on dark elixir similar to lava hound cost
- 30 minute training time
- damage to the Clan Castle is only 46 dps same as to a wall breaker
- only attacks the Clan Castle