Take one building and make it appear that it is elsewhere. Illusion is lost when:
1) Town Hall is destroyed
2) Troops run into it by mistake
3) Item is damaged accidentally, say by splash damage
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Take one building and make it appear that it is elsewhere. Illusion is lost when:
1) Town Hall is destroyed
2) Troops run into it by mistake
3) Item is damaged accidentally, say by splash damage
How do you think this would be used? If it has to be hit to become visible it would be a good trick to hide a builder hut in a corner to prevent 3 stars. If I hid a defensive building would the hidden one fire or the decoy, both, neither?