Feel free to bash me if you find these ideas bad. I am summing up all the ideas I've had so far but never got a lot of response to.
- Also I feel like when we log off, we should get something like a 1 hour or 30 protection from any attacks. Its not a free shield, more like, players can't find your base if they do a search until an hour later (unless they wage a revenge on you, which in that case, the hour or 30 min thing doesn't matter.) This way if people log off the take a ♥♥♥♥ or something, they won't come back and find out, "oh ♥♥♥♥ i lost 200k loot in 3 mins!"
- Tiebreak system for Clan Wars: Have a chance to break ties! From now on your clan can nominate your top player and have them attack the other clans top player chosen. Given 12 hours, the top player much attack each others base. If no one attacks its a true tie. If one attack but the other doesn't the attacker wins. If both attack, then it depends on stars and etc.
- New battle Calculations: So lets say you just 98% this guys base but still haven't hit his town hall. You clans counting on you to three star but on the last second, bam times up and you almost destroyed the base with 3 stars but end up with 1! Why not add another way to gain a star? Maybe if the player destroys 75% of the base then they get the second star! This way, its more fair than the standard attack 50%, destroy th, and annihilate base.
- Hero Improvements: I find that although heros now have limited radius, they should have a some what larger one. At least 10 or 11 tiles when guarding the base!
- Visuals: Is it just me or am I the only one getting bored of the grassy lands and lava rock in CW? Make new visuals at least for CW. Maybe a new lightning themed background or a water based background? I sure would be nice. Maybe have these various backgrounds appear in clan wars? Either way its cool.
This is a recap of some things I said weeks ago but I never got response to so I'm just wondering your opinions on this! Thanks!

