I'm sure many of you know that SC also has Boom Beach out there. I play both games, and like them both in their own right. I know that they are meant to be very different games, but I wondered what features of Boom you would like to see in Clash?
I like that in Boom you get to pick your fights, and can check out the enemy base before going for it. Not sure that would work in Clash in the same way, but something along those lines would be good, and I dont mean thirty seconds to decide to attack or not. It would remove the constant nexting people complain about.
I also like that you get rewarded with gems based on how much you play, instead of random gem box drops. If you want to encourage play then Boom has it right.
One of the best features of Boom that I would like in Clash is that you get to keep troops you don't lose in battle. I think it would go some way towards some of the loot issues in Clash if you get to keep troops that dont die in battle. The downside would be players living with full PEKKA (or other) armies, but you could introduce a limit on troop types within the army to get around that.
So, has anybody else got any thoughts on what they like in Boom that SC should consider bringing to Clash?

