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Achievements
I’m grateful for the added achievements for the town, lobsters, bees and ducks, but there are more higher level players every day and having something to strive for when there are no more products/buildings to unlock would be great. To this end I’d like to see additional levels to each of the achievements available (at least level 4, maybe with a gold ribbon?). Most of the achievements can easily have another level added with the additions to the game since the achievements were designed. It might work like this:
A large number of achievements can simply have the level 3 achievement x3 or 5 or some other suitable jump.
ie: Beep Beep – level 3 is 2000 deliveries, make level 4 10,000 deliveries.
Some achievements will need some calculations with consideration for what is available in the game:
Hyper Harvester – level 3 is 200 fields in 10 minutes, make next level 200 fields in 5 minutes (50 plots of wheat twice);
Turbo Trucker – level 3 is 30 orders in 30 minutes, make next level 40 orders in 40 minutes;
Hyper Herder – level 3 is collect 60 animal products in 30 mins, make next level 75 animal products (three full pens of all farm animals) or max level 90 (two egg collections with three full pens of all animals);
Farm Tycoon – level 3 is 20 production buildings (the total number of production buildings available at the time), make max level 30 buildings (current total buildings);
Best Friends – level 3 is buy 6 pets, make next level 12 pets or max level current total pets;
Land Owners – level 3 is 17 expansions (the total available at the time), make next level 25 expansions or the max level the current number of expansions available;
Fish Farmer – level 3 is 6 expansions, make the max level 10 expansions (total available);
Master of Service – level 3 is 6 service buildings, make max level 7 buildings (or maybe add town buildings too?).
Some achievements will need to have intermediate achievements added:
Pool Party – level 3 is 6 lobsters in the pool, add an achievement at 5 lobsters;
Town Explorer – level 3 is 18 expansions, add an achievement at 12 expansions (or add more expansions in the town);
Beauty Salon – level 3 is 6 ducks in the salon, add an achievement at 5 ducks;
All Abuzz – level 3 is 12 bees, add an achievement at 9 bees.
Thoughts?
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How about more achievements for the town. We have 7 shops, the train station, the personal train, and the town hall. That's 10 things to upgrade 24 times. Maybe 1 diamond for 1 upgrade to all 10 things. Then 10 diamonds for 12 upgrades to all 10 things. Then 50 diamonds for 24 upgrades on all ten things.
Also how about some achievements for barn and silo upgrades. Maybe 1 diamond for upgrading to a certain size. Then 10 diamonds for certain size. Then 50 diamonds for certain size.
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More town achievements is a great idea. Leveling up buildings/train/personal train, number of town visitors (total served or at the same time), town decorations ($ or number). All with at least 4 levels of achievement please.
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Count me in on more achievements, am running low on them.
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Let's add neighbourhood achievements as well:
start/join a neighbourhood, number of neighbours in hood,
neighbour's boat crates filled,
neighbour's tree/bushes revived,
neighbour's town visitors served.
Anyone have any other ideas for achievements?
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How about achievements for chopping down bushes and cutting down trees. This would encourage players to keep their farms clear of dead bushes and trees. Maybe 1 diamond for 100, 2 diamonds for 1000, 3 diamonds for 10,000.
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How about some achievements for reaching final personal goals in the global events. I reached final goal in last two events, but didn't get the bell or gramophone. If achievements were added more players would try to get final goal, and we could get the big prize for all our hard work.
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How about achievements for getting 9 slots on machines. 1 diamond for 9 slots on 1 machine. 10 diamonds for 9 slots on 10 machines. 50 for 9 slots on 20 machines.
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How about achievements for chopping down bushes and cutting down trees. This would encourage players to keep their farms clear of dead bushes and trees. Maybe 1 diamond for 100, 2 diamonds for 1000, 3 diamonds for 10,000.
This is a great idea... and 5 diamonds for 100,000 trees and bushes too :)
How about some achievements for reaching final personal goals in the global events. I reached final goal in last two events, but didn't get the bell or gramophone. If achievements were added more players would try to get final goal, and we could get the big prize for all our hard work.
This is so creative - I haven't seen an idea tying the events to the farmhouse achievements before. And it could certainly add incentive to complete all of the personal event goals and maybe make the difference in getting the prize for the next exciting global event!
How about achievements for getting 9 slots on machines. 1 diamond for 9 slots on 1 machine. 10 diamonds for 9 slots on 10 machines. 50 for 9 slots on 20 machines.
Sounds good - but don't forget the reward for full slots on 30 machines. I really want to see at least 4 levels of achievement for everything. I think the added challenge of the final goal would be something that would carry us through level 100 at least, and I want this game to be exciting and fun when I'm looking at that hurdle.
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It would be nice to have achievements for upgrading the tackle box, and achievements for making lures using the different color vouchers.