Teleportation Device traps
-Used in sets of two, costing 1-2m(?) each
-First one does nothing until second is built
-Similar to traps, no health, hidden until within radius
-Teleports 5-10 troops to second device and then becomes inactive... upgrading allows more troops to be teleported
-Useful in redirecting waves of troops away from defence buildings so they are not over-run and quickly destroyed, or could be used to send troops directly inbetween inferno towers for instant death
Should be TH10 hence the inferno idea, and also for playful TH10 troll bases
What do you think?