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gems producer
Gems collector and storage can be build so players doesnt face any difficulties,
It can be built at TH9
Collector will cost 8000000 elixir
Storage will cost 10000 dark elixir
Upgrade
Collector:
Lvl1-50 gems/week
Lvl2-60 gems/1 week 4days
Lvl3-70 gems/2week
Lvl4-80 gems/2week 4days
Lvl5-90 gems/3week4days
Lvl6-100 gems/4week
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This is ruled out. Please read the stickies before posting a new thread. This idea would never be implemented because it would result in less profit for supercell, which could lead to this game being pay-to-play for everyone. Besides, you already have a gem producer- the obstacles.
Please read the stickies, thanks and see you around the forums.
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Currently Ruled Out:
Here are some amazing ideas that have been ruled out by the dev time for the time being. Posting these ideas will result in your thread being removed without notice!
Other Buildings Related:
*Gem mines/drills
*Wizard Laboratory to create/upgrade wizard projectiles/spells
*Add a second laboratory or a second slot in current lab to do two researches at once
*Queue upgrades/builds
*Troop Armor Building. Research upgrades to troop armors/attack/speed, etc.
*Swap buildings – drop one on the other, pop-up or double tap to swap if same size
*Ability to turn on all def building radius circles at once to check coverage
*Trap/Explosives hut to upgrade/build bigger ones
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No no no no no!
How many of these ungodly post will we have to deal with?! NO!!! We won't have any gem producers they are ruled out! It such a stupid idea to propose in the first place. Just a big fat no. Might as well give us a gem box every day! Think men think! I am losing faith in the human mind, i believe we have reached our limits.