Make healers more usable.
I dont know about you, but I rarely see people using healers anymore. I am the same, I never use them. One reason for this is because 1 hit from a seeking air mine and she is dead. I've dropped them many times on the edge of a base, only for them to be 1 shot by an air mine and within seconds your raid has gone horribly wrong.
Well how about the idea that when the healer dies, she drops a heal spell where she dies, healing the same amount of your current heal spell and for the same duration? That way, when she dies, all is not lost and at least your troops get a little heal after your healer got one shot.
Im open to opinions and whatever cons you think it may have.
Edit: Sorry this should have gone in the troop and spell ideas.
It would be better if they change the healer.
It would be a lot better if the healer throws healing spells. ofcourse weaker then normal spell. then they could reduce hitpoints of healer and make it cost a little higher. it is an awesome idea and if it is done it would make healers 1 of the best troop.
Divyam