Love hearts covering a BAD word, hah gaaaay
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Love hearts covering a BAD word, hah gaaaay
lol man guess you read wrong cuz those are the upcoming features not the ruled out ideas
Ideas are ranked in each section by recent forum polls. Items under - - - line are newer and have not been voted on/ranked against the others.
Major Additions:
* Dueling/challenge/simulator/sparring battle area
* Clan villages = all clan members contribute, leaders control
* Add more single player levels (permanent ones)
- - - - - - - - - -
* Add a featured temporary single player map - 1 per week/month/update on a rotating basis.
* Add single player challenges/maps - beat with specific/limited troops or troop counts, all air, tier 1, etc
* Add daily challenges for small rewards - win a raid, use 5 balloons, destroy 5x builders huts, misc stuff
* Random event - meteorite lands in village - Dark Elixir to clear, enhanced experience/gem rewards
You all need to stop acting smart, and start becoming smart. Learn to read, those ideas ARE NOT RULED OUT.
Leave the forums, you're not welcome here.
I am highly against this idea. Anyone is free to test an enemy's base, so unless they find a solution that isn't exploitable. I am going to stand against this.
I really like the idea but the big obvious exploit is using it to test for war matches. For that reason alone I can't see them implementing this. The best way to test your base is to just put it out there. I have done it before where I remove the shield as soon as I get it so I can get attacked again. Make adjustments, get attacked, make adjustements, etc.
And sometimes you are just going to get wiped. Its going to happen to even a great base. My goal is to just minimize the odds of that happening to put up the best defense I can.